Unofficial fan guide · Launch week 2026

Graveyard Keeper 2 Organs & Extractions

Soft parts, six vitals, and how removal changes White / Red — with planner deltas from data/rules.json called out where they differ from the wiki’s organ-carried model.

Two models to keep straight

Wikily Body parts / Corpses and autopsy: skulls live on each organ. Removing an organ subtracts whatever White/Red that specimen carried. Soft parts: Blood 1 Red, Fat 1 Red, Flesh 1 White. Vitals come in six quality versions with different mixes (e.g. gold Skin 1R/3W, bronze Brain 1W, etc.).

games.gg narrative + our calculator: fixed planner deltas for common cuts (and hard-organ RNG outcomes). Useful for sandboxing; always confirm on the corpse UI. We did not rewrite rules.json where sources disagree.

Soft parts (well supported)

Part Wikily carries Planner Δ White Planner Δ Red Kit? Notes
Blood 1 Red 0 −1 No Free Red cleanup for burial. Keep on zombie keepers if you need Red.
Fat 1 Red 0 −1 No Same as Blood.
Flesh 1 White −1 0 Yes* Burns burial White. Prima groups Flesh with free soft extracts — confirm kit cost in your build.

*games.gg treats Flesh as kit-cost and White-damaging; Prima groups Flesh with free Blood/Fat. Flagged; planner keeps kit=true.

Six vitals (organ-carried skulls)

Skin, Bones, Skull, Heart, Brain, Guts — all required for resurrection (GameRant / Wikily Zombies). Anatomy floors rise with quality (Wikily gold: Skin 6, Bones 7, Skull 8, Heart/Brain/Guts 13). Prima’s bronze-tier floors: Skin 1, Bone 2, Skull 3, Brain 8, Heart 9, Guts 11.

Planner discrepancies (left unchanged in rules.json):

Organ / action Δ White Δ Red Kit? Notes
Bone (planner) −1 0 Yes games.gg narrative estimate. Prefer reading Bones’ icons on the corpse.
Skin (planner) −1 +1 Yes games.gg “White→Red” estimate. Wikily Skin variants vary widely.
Skull (cranium) (planner) 0 +1 Yes Classic / estimate +1 Red. Wikily: removing Skull removes that Skull’s skulls — discrepancy noted.
Dark Organ +1 −2 Yes games.gg: remove first. Numeric delta is a coarse estimate.

Hard organs (Brain / Heart / Guts)

games.gg: extracting one randomly destroys two skull values (2R, 2W, or 1R+1W). Wikily: success is tick-based; a clean extract removes the organ’s skulls and leaves the item; failing short of silver leaves a Surgeon’s Error. Our calculator still offers the games.gg-style outcomes for planning:

Outcome idLabelΔ WhiteΔ Red
rr −2 Red 0 −2
ww −2 White −2 0
rw −1 Red −1 White −1 −1

Unlock Surgeon / Expert anatomist (Wikily perk tree) before gambling keepers. On the calculator, enable a hard organ, then pick the outcome you observed.

Practical tips

Related guides

Toggle each organ on the skull planner and compare burial vs zombie advice lines.

Open calculator

FAQ

Which organs are free?

Blood and Fat in our rules (and games.gg). Prima also groups Flesh as free — confirm kit cost in-game.

What’s the difference between Dark Organ and hard organs?

Dark Organs are a games.gg special cleansing extract (fixed planner estimate). Brain/Heart/Guts are vitals with tick-based removal and optional RNG narrative outcomes.

Why is Skin “bad” for burial in the calculator?

games.gg narrative converts White→Red. Wikily: only if that Skin specimen actually carries Red / White you don’t want to lose. Read the icons.

Can I edit these numbers?

Yes — edit data/rules.json and redeploy. The calculator rebuilds from that file.

Where do I toggle organs interactively?

Use the Extractions and Hard organ outcomes panels on the calculator.

Sources consulted (Sep 2026 launch week): games.gg autopsy & zombie guides; Wikily Corpses and autopsy / Body parts / Anatomy & Alchemy tech tree / Anatomy perk tree; GameRant zombie resurrection; Prima Games autopsy guide; Fextralife Corpse Quality. Embalming naming differs across early guides — treat calculator deltas as planner estimates. rules.json left unchanged where Wikily organ-carried skulls conflict with games.gg fixed deltas.